25.10.01

25.10.01
 
 

Created a new subsection "Visual FX" on animation page. And added the first looped animation effect.
Mpeg4V2 980k.

 
 

23.10.01
 
 

Added new real-time demo . 7086 polygons
Scene is only 378K.
and available from Demo section.

 
 

04.10.01
 
 

One more real-time vehicle model with high polygon count. 2574 polygons and one 512x512 texture. It is a high LOD version.

 
 

02.10.01
 
 

The 'Low Polygon models' section changes with time. Because of the technology making a huge progress in Real Time rendering, there would be more real-time models with over thousand polys. New Vehicle (1442 polygons and one 512x512 texture)

 
 

28.09.01
 
 

Just decided to add more high polygonal models in near future. A simple machineGun. Here is shockwave3d model.

 
 

24.08.01
 
 

Added new section 3D Demos, which will contain Shockwave3D Animation Demos. And a simpe Tube demo to start.

 
 

21.08.01
 
 

New Shockwave3D model of old Space Station. (272 polygons and 256x256 texture).
And also new Shock3d for old tanks.

 
 

19.08.01
 
 

Added one of the old ships
220 polygons and one 256x256 texture.
3d model is here. Also some new Shockwave3d files for old models are added.

 
 

17.08.01
 
 

Added shockwave3D models for some ships to 3D models section. More of them coming soon.

 
 

4.03.01
 
 

1030 polygons 2 256x256 textures

 
 

4.03.01
 
 

466 polygons 256x256 texture

 
 

2.03.01
 
 

1119 polygons 256x256 texture

 
 

2.03.01
 
 

436 polygons 256x256 texture

 
 

20.12.00
 
 

Here is a result of experimenting with Digital Camera, PhotoShop 5.5 and 3D Max 3.1. Consists of 88 polygons and one 512x512 texture.

 
 

15.11.00
 
 

Added new space-ship. The Light modification of an old one. 168 polygons and 256x128 texture.

 
 

13.11.00
 
 

Added one more space-fighter. 138 polygons and 128x128 texture.

 
 

11.11.00
 
 

Simple Alien Fighter. Just 92 polygons and a little 128x128 texture.

 
 

9.11.00
 
 

Added one more space-ship model. Just improving my skills. Consists of 198 polygons and textured with one 256x128 map.More space-models coming soon.

 
 

2.10.00
 
 

I'v added a new animation. A short intro. Here is preview

 
 

21.09.00
 
 

One more gun. Futuristic Sniper Rifle. 218 polygons and one 256x256 map.

 
 

27.08.00
 
 

Here my first and simple weapon. 250 polygons and one 256x256 texture.

 
 

11.07.00
 
 

I'm back again. Wasn't updating for a while due to my new job. Anyway I'm still trying to keep my Diary alive.
Here are two shots of an animation. It is still drafty animation that would be adjusted for commercial video reel.

 
 

21.05.00
 
 

Made Space station today.
Just 272 polygons and 256x256 map. Even with that little map the model could be viewed close without blurring. That's the new mapping technique.

 
 

19.05.00
 

Here is a space theme image. A simple background.


16.05.00
 
 

Added two recently made shuttles.
104 and 108 polygons. And both are 256x256 mapped.

 
 

12.05.00
 
 

These 3 fighters are low models 142, 152, 142 polygons from top to bottom and every is mapped with one 256x256 texture.

 
 

2.05.00
 
 

Yes.. yes.. Im still alive. I wasn't updating for about a week :[
Ok.. but there are some G00D news. I found a new technique for mapping the models , SO there would be more models with various textures.
BTW there is a new Heavy Armored Hover Tank mapped in such a way. Just 239 polygons and one 256x256 map.

 
 

23.04.00
 
 
Looks like I wasn't updating for a while. Few last days were not so producive. Had lots of work.
Anyway I'm working and trying to make more than able to. Finished the Hover Tank today.
The model of 196 polygons and one 256x256 map
 
 

18.04.00
 
 

Heh.. Working again and again... This new building took me 2 nights. Iv not finished texturing it yesterday and was working on new textures for a while. So this Landing Dock consists of 371 polygons and mapped with 6 textures 128x128 size.

 
 


16.04.00
 
 

One more building. This one 148 polygons and 4 textures of 128x128 size. Just simple barrack.

 
 

15.04.00
 
 

Here is a model today. Just 232 polygons and 3 textures of 128x128 size. Quite simple one :] It is a Gravingdock.

 
 

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